Oculus Giant Robot Clash is a multiplayer action fighting game on the Oculus Rift that uses Playstation Move Controllers for input, created in a span of three weeks.

I was a designer and producer on the project. I was responsible for all components of the design ranging from initial game vision to gameplay systems, tutorial design, game balance, feedback systems, & user experience design for Oculus Rift. I was also responsible for communication between all of the various disciplines and ensuring we had a working game within the time period.